Blue Magic locations

Walkthrough in order

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Earliest acquisition

Wild Nakk in forest near Karnak.

1000 Needles

Deals 1,000 damage to one enemy.

Earliest acquisition

Lamia in Ronka Ruins.

Aera

Deals wind damage.

Earliest acquisition

Gigas in Karnak Castle (monster-in-a-box).

Aero

Deals wind damage.

Earliest acquisition

Moldwynd in Wind Shrine.

Aeroga

Deals wind damage.

Earliest acquisition

Metamorph in Ghido’s Cave.

Aqua Breath

Uses bubbles to surround and damage all enemies.

Earliest acquisition

Dhorme Chimera, north of Library of the Ancients.

Dark Spark

Halves target’s level.

Earliest acquisition

Black Flame on the islands near Crescent.

Death Claw

Brings one enemy to the point of death. Causes paralysis.

Earliest acquisition

Iron Claw in Karnak Castle.

Doom

Curses one enemy to die in 30 seconds.

Earliest acquisition

Exdeath in Castle Exdeath.

Flame Thrower

Engulfs one enemy in flames.

Earliest acquisition

Prototype on the islands near Crescent.

Flash

Inflicts darkness on all enemies.

Earliest acquisition

Headstone on North Mountain. (Return to the Pirates’ Hideout after the Wind Shrine to find an Ether.)

Goblin Punch

Attacks one enemy with a goblin’s strength.

Earliest acquisition

Black Goblin in Wind Shrine.

Level 2 Old

Hits targets with levels that are multiples of 2. [Learner’s level must be a multiple of 2.]

Earliest acquisition

Level Tricker in Barrier Tower.

Level 3 Flare

Hits targets with levels that are multiples of 3. [Learner’s level must be a multiple of 3.]

Earliest acquisition

Red Dragon in Barrier Tower (monster-in-a-box).

Level 4 Graviga

Hits targets with levels that are multiples of 4. [Learner’s level must be a multiple of 4.]

Earliest acquisition

Ghidra in Ronka Ruins.

Level 5 Death

Hits targets with levels that are multiples of 5. [Learner’s level must be a multiple of 5.]

Earliest acquisition

Page 64 in Library of the Ancients.

Lilliputian Lyric

Inflicts one enemy with mini status.

Earliest acquisition

Mini Magician in the Great Forest of Moore.

Magic Hammer

Halves target’s MP.

Earliest acquisition

Byblos in Library of the Ancients.

Mighty Guard

Casts Protect, Shell, and Levitate on all allies.

Earliest acquisition

Stingray, on world map near Walse Tower in the merged world.

Mind Blast

Attacks one enemy and causes paralysis and sap status.

Earliest acquisition

Wendigo in the Island Shrine.

Missile

Quarters an enemy’s HP.

Earliest acquisition

Motor Trap on the Fire-Powered Ship.

Moon Flute

Causes berserk status for all allies.

Earliest acquisition

Jackanapes in Castle Walse, if you’re feeling lucky.

Otherwise, Page 256 in Library of the Ancients.

Off-Guard

Reduces target’s defense.

Earliest acquisition

Page 256 in Library of the Ancients.

Pond’s Chorus

Inflicts one enemy with toad status.

Earliest acquisition

Elf Toad in Walse Tower.

Roulette

KO’s a randomly chosen target. [Enemy or ally.]

Earliest acquisition

Parthenope in Phoenix Tower.

Self-Destruct

Sacrifices caster to deal massive damage to one enemy.

Earliest acquisition

Motor Trap on Fire-Powered Ship. (Use a Thunder spell to make it cast.)

Time Slip

Causes sleep and old status on one enemy.

Earliest acquisition

Traveler in Barrier Tower.

Transfusion

Sacrifices caster to completely restore an ally’s HP and MP.

Earliest acquisition

Mythril Dragon near Library of the Ancients.

Vampire

Absorbs HP from one enemy.

Earliest acquisition

Steel Bat in Pirates’ Hideout.

White Wind

Restores each party member’s HP by an amount equal to the caster’s current HP.

Earliest acquisition

Enchanted Fan in Ronka Ruins.